Rayman Origins (not that it actually has anything to do with his origins, but that’s artistic license for you, I guess).

Rayman Origins PS Vita boxart
Rayman Origins PS Vita boxart
Title: Rayman Origins
Format: PlayStation Vita
Release date: 2012
Obtained: 2012
Place of purchase: Amazon
Price: £29.99
Completed?: Yes

I’d never really been a big fan of Rayman, only ever having played Rayman Revolution (an enhanced PS2 version of Rayman 2 that I really only bought because I didn’t have many PS2 games at the time), but the amazingly-beautiful graphics and animation of Origins grabbed my attention. It seemed like a perfect fit for my snazzy new Vita. And, indeed, it was. The game looks astonishingly lovely on the equally-astonishly-lovely screen of the Vita.

The game is incredibly fun, if a trifle difficult at times. It’s that good sort of difficulty, though, where you know you can get past a certain point with enough skill and the right timing, rather than it being a matter of luck or unfair game design. The final ‘main’ level, ‘The Reveal’, caused a great deal of teeth-gnashing but also a massive sense of achievement when I finally made it to the end after the twentieth-or-so try.

In fact, I can’t remember having this much fun playing a 2D platformer in ages, not even New Super Mario Bros. on the DS, which just felt a bit too traditional. Rayman has, I think, got a new fan…

End-of-level Rayman, demonstrating the French quirkiness (read 'craziness') that is typical of the game.
End-of-level Rayman, demonstrating the French quirkiness (read ‘craziness’) that is typical of the game.

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