Just to note, this blog was originally written a few weeks ago when we actually thought we might have a proper summer rather than the damp, grey disappointment we appear to be graced with.
Title: Duck Tales
Format: Game Boy
Release date: 1990
Obtained: Unsure – probably circa 1992/1993
Place of purchase: Swapped
The rather clement weather of late has made me think of games that remind me of summer. One of these is Duck Tales on the Game Boy. Actually, most GB games bring summer to mind, since the handheld invariably got the most use in the holidays which I’d usually spend with my Grandma and Grandad whilst my parents were at work.
Duck Tales was one of those games that I’d temporarily swapped for something else, but that something never cam back, and so the cartridge remains in my possession to this day.I think the ‘something else’ in this case was Super Mario Land 2, but I’m not entirely sure.
I’m fairly certain that the GB version of the game – a pretty well-known Capcom platformer – was almost a like-for-like conversion of the NES original, albeit a tad greener and perhaps with the absence of a level or so. It involved a lot of bouncing around on Scrooge McDuck’s curiously spring-loaded walking stick, much stealing of treasure and a substantial amount of eating ice creams in such locales as Transylvania and the Moon. Immense fun, if a little short-lived. I seem to recall completing the game on many occasions, with each play-through only taking an hour or thereabouts.
Every child of my age of course remembers the cartoon, a staple of afternoon and Saturday morning television throughout the late 80s and early 90s. Personally I never rated it as highly as the later Darkwing Duck (which I think also spawned an NES game that I never played), but it was nevertheless great animated-duck-based fun. Oh, and the theme tune was a little bit catchy too.